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Coding gear 76+
Posted: Thu Jun 06, 2013 1:24 pm
by flirtingwithdisaster
Are there premade notepads already with the stats working?
Having to edit each item isnt real hard, but to do the entire gear set 76-90 is gonna be a long process.
Thanks in advance.
Re: Coding gear 76+
Posted: Thu Jun 06, 2013 2:47 pm
by compmike19
It was a very long process... Check out the sqls in my patch, the only issue is that I made a lot of custom modifiers to cover mods that were not implemented yet, I've been through item_mods, item_weapon, item_basic, item_furnishing, item_latents, and item_usable. I did very little with item_armor mostly because I have not wanted to find model IDs.
viewtopic.php?f=20&t=1105&start=30
Re: Coding gear 76+
Posted: Thu Jun 06, 2013 6:42 pm
by flirtingwithdisaster
Ah, im just working on the auction house items at this time but im pretty nubish and am bad at it, i spent 7-8 hours trying to do head armour and messed it all up cause im slow....
I didnt see a patch where the armor was edited, Did i just miss it or something?
Re: Coding gear 76+
Posted: Fri Jun 07, 2013 12:31 am
by bluekirby0
If you do submit a patch, please break it up into small, logical patches or it might be a long time before it gets implemented. Large patches are difficult to test thoroughly and are not as resilient to normal updates.
Re: Coding gear 76+
Posted: Fri Jun 07, 2013 2:49 am
by PrBlahBlahtson
Also, please be careful your data is accurate. I'd rather not see another hacked astral earring slipped in with the proper gear.