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Dat editor and Pathfinding.

Posted: Sat Nov 16, 2013 8:24 am
by Sirus7264
Currently one of my programmers is looking for a dat converter for ffxi so he can pull the models out of ffxi and modify them. he uses a wide range of 3d imagineing programs such as 3d max but has not found a converter to retrieve the files. Next up has a program been made for createing scripts for mob paths yet?

Re: Dat editor and Pathfinding.

Posted: Sat Nov 16, 2013 12:34 pm
by whasf
Take a look at these two threads:

viewtopic.php?f=20&t=1276
viewtopic.php?f=20&t=1128

Re: Dat editor and Pathfinding.

Posted: Wed Nov 20, 2013 3:26 pm
by Sirus7264
Thanks Whafs this helps out ill let my programmer know tonight we wont be able to download the source code until we get back into port though but at least i can do some more research based off this. I'll probably put most of my focus on trying to get paths done one zone at a time.